AI Insights · Timothy · July 2024
Top 5 Roguelike Games on iOS in Australia Q2 2024
Discover the performance of the top 5 Roguelike games on iOS in Australia during Q2 2024, including downloads, revenue, and active user trends.
The second quarter of 2024 showcased some intriguing trends for the top 5 Roguelike games on the iOS platform in Australia. Below, we dive into the performance metrics for RAID: Shadow Legends, Legend of Mushroom, Hero Wars: Alliance, Diablo Immortal, and Top Heroes. The data is sourced from Sensor Tower, where more insights are available.
RAID: Shadow Legends from Plarium Global Ltd saw fluctuating revenue throughout Q2, peaking at approximately $57K in the week of May 27. Downloads varied, with the highest being 949 in the last week of April. Weekly active users remained relatively stable, averaging around 3.8K.
Legend of Mushroom by Joy Net Games had a notable revenue peak of nearly $59K in mid-April but experienced a decline towards the end of the quarter, closing with about $24.8K. Downloads followed a downward trend, dropping from 4.2K in early April to just 660 in the final week of June. Despite this, active users remained robust, peaking at over 20K in early June before a slight drop to 18.9K by the quarter's end.
Hero Wars: Alliance from Nexters Global LTD demonstrated strong revenue performance, especially in mid-May with earnings around $55K. Downloads saw a decline, from 2.3K at the start of April to 933 by the end of June. Weekly active users also decreased, starting at 9.7K and ending at 7.8K.
Diablo Immortal by Blizzard Entertainment, Inc. had a steady revenue stream, with a notable spike to $45.2K in mid-June. Downloads fluctuated, reaching a peak of 1.5K in the last week of June. Active users showed a slight increase, rising from around 11.3K in early April to 11.7K by the end of the quarter.
Top Heroes from River Game HK Limited experienced variable revenue, peaking at $20.4K in the first week of April and dipping to $9.6K in mid-June. Downloads were relatively low, with the highest being 1.3K in mid-April. Active users saw a decrease from 4.3K in early April to 3.4K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.